Monday, July 14, 2014
Horror Off-Season: Wolf Creek
I originally wasn't going to write up Wolf Creek because it's a few years older than what I normally hit during the off season. But the more I think about my own reaction to the movie the more I feel I owe it to fairness to write it up here.
Released in 2009, Wolf Creek is an Australian horror film written and directed by Greg McLean and stars John Jarratt as Mick Taylor. McLean is a member of a loose and unofficial group of filmmakers called the "Splat Pack" along with Eli Roth, Alexandre Aja, and Darren Lynn Bousman who are all known for making realistic and brutally violent thrillers. Sort of like an international version of the New French Extremism. Though I really think Bousman's true calling is deranged punk musicals.
Part of the reason I wasn't going to put this up initially was my known distaste for these types of movies. I've hated every one of them I've seen: Asylum Blackout, Martyrs, The Loved Ones, etc... I'm not a huge fan of anything like Hostel and that ilk, but I found that at least inoffensive. And Wolf Creek is one of those exact types of horrible, bloody, depraved, torture filled jaunts I'm wont to rage against. However, Wolf Creek is actually a fairly decent movie and that is just damned interesting. Beware, there be spoilers here.
The film itself is about three young adults that are backpacking around Australia. While the characters fall into asshole horror film character stereotype a little bit during the opening but they never go full jackass. When they're offensive it's usually because they just don't think or know better. Otherwise they try to be nice and welcoming kids instead of confrontational jerks. After trekking around with them for a bit and getting some exposition on who likes who, they decide to go visit a meteor impact crater, the eponymous Wolf Creek Crater. This is a real thing, google it...it's pretty huge. However, their car breaks down and they're forced to spend the night when they run into helpful (if strange) outback denizen Mick Taylor who tows them back to his camp where he drugs them with plans to torture and kill them, one-by-one. However, one of the girls manages to escape, then springing the other they lead Mick on a merry chase. The guy of the group is pretty much a non-entity for almost the entire 3rd act and only reappears briefly in the final reel to wrap up the story.
What I think this movie has that so many other "torture porn" entries seem to lack is a sense of interest and pacing. Mick Taylor is mustache-twirlingly evil and he loves it that way. He seems to be aware on some level of how insane and depraved he is and just hams it up. All too often these movies tend to feel like they need to make their serial torturer super serious and dark because if you're that evil you can't have fun, or give them some sort of sad past backstory so that they're delusional and think that what they're doing is OK or that they don't have a choice. This sort of joyous sadism really elevates Mick as a horror killer to a level similar to Freddy, in early installments of the series anyway.
Another point was pacing. Less enjoyable movies will continually bombard you with horrific images, feeding you endless carnage so that you can't stop to breath and let anything have psychological weight. Wolf Creek is pretty brisk, but it varies things up tonally. Rather than an assembly line of wounds inflicted on characters you don't care about, Wolf Creek gives us disturbing torture, Mick being gleeful, the characters getting the upper hand, hiding tensely, almost getting away, thinking they're safe, realizing they're not, etc. What this does is prevent audience burn out from too much of a single pitch and also let moments of torture marinate into fear and despair, which is how torture should work in a movie.
So take that for what it is. I'm still not a fan of these absurdly gory movies and I'll take my supernatural stuff over it any day, but when they're done well torture flicks can be nice movies. And this movie was actually decent to watch. Also, if you can score the DVD version there is an absolutely hilarious deleted scene you should check out.
G'DAY!
--PXA
Sunday, July 13, 2014
Horror Off-Season: Deliver Us From Evil
It's been a really long time since I've reviewed "Based on a true story" horror. The last one was probably The Possession though I'd put dollars to donuts that I've hit something else in the interim. Anyway, Deliver Us From Evil is a major horror film directed by Scott Derrickson, written by Derrickson and Paul Harris Boardman, and starring Eric Bana and Joel McHale. Released in July 2014, the movie is based on the accounts of NYC police officer Ralph Sarchie as written in his book, Beware the Night.
The book details several mostly disconnected paranormal investigations conducted by Sarchie who was, at the time, splitting his life between traditional police work and working on spiritual cases. To adapt it to a movie, several events from the book have been worked into an overarching narrative. Also interesting is that while the actual Ralph Sarchie is both a cop and devout believer in the supernatural, in the movie he's been split into 100% cop Sarchie and the believer side is taken care of by unconventional priest, Father Mendoza.
The long and short of it is that I don't like this movie. Now, I try to keep most of my write-ups on the shorter side and this is quite a bit lengthier than the others, but this movie is almost 2 hours long and just felt like it missed the mark so many times that I can't let it go. I've even left a few points out because they don't fit and are pretty minor. That said, there are good things; individual scenes here and there...makeup effects are good, and the acting was good to me. I loved Joel McHale's character, and though Bana's accent seemed a bit over the top having listened to the actual Ralph Sarchie he emulated the real guy pretty well.
The basic premise is that while in Iraq, three marines find a doorway to demonic possession in a cave. They bring this possession back with them and several years later NYPD Sergeant Ralph Sarchie gets involved in several seemingly unrelated cases which all lead back to one of the possessed marines. In order to defeat evil he must conquer his own personal demons and ally himself with an exorcist, finding his own spirituality.
Conceptually, this movie is all over the place. There's a possession story, a semblance of a cult story, a man haunted by his past story, and an ancient demonic story; all framed in a procedural cop drama. It's like they made several movies with the same cast and decided to edit them all together into one movie. Ideas and plots are hinted at then dropped, things happen with very little explanation...it just feels overstuffed.
From what I can gather, Derrickson and Boardman had begun working on an adaptation of the book set to be produced by Screen Gems, however Jerry Bruckheimer had also been working on an adaptation of the book being written by David Ayer, Bryan Bertino, and Bruce McKenna. Some months after Derrickson and Boardman started their script, Jerry Bruckheimer's film production company partnered with Screen Gems. Of the Bruckheimer writers only one of the three had ever worked on a horror movie before (Bryan Bertino wrote and directed 2008's The Strangers). David Ayer had written Training Day, End of Watch, and S.W.A.T. and Bruce McKenna had written episodes of Band of Brothers and The Pacific.
I feel like each production company had begun writing very different movies and when they combined forces they mashed the scripts together, resulting in casualties. Even at 2 hours long, the movie sprints so quickly between points that it never settles down to let any tension develop. On top of that some of the dialog is so comically bad it completely breaks the sense of realism the movie seemed to be going for with the "based on a true story" presentation. Ralph Sarchie apparently hates cats, because every time there is any sort of feline on screen he can't stop himself from delivering a totally out of place line about how bad he thinks cats are. Could be a house cat, could be a goddamned lion. Doesn't matter.
Even with the story in shambles, I think it could've been at least a passable though meandering horror movie if it was visually more fun to watch. Major problem being how dark the movie is. It's almost like Derrickson got upset at people complaining about how dark Sinister was and decided to light half his movie with a cell phone flashlight just to show us what dark actually looked like. Except since the pacing was so hurried these scenes weren't tense so much as frustrating because I couldn't see a damned thing. There was some really uncomfortable gore at a few points, but that was about as effective as it ever got, visually.
Another thing that upset me was the really cheap scares. Now, I don't necessarily mean jump scares. I consider these quick startling shocks to be a valid tool, and like any other tool can be misused. What I hated here was the screamer, which is done exactly like the flash video screamers. Sarchie and his partner are watching security camera footage from the zoo when the bloody and beaten face of some guy appears on screen with a bit soundtrack sting. This is the face of a child killer that Sarchie beat to death several years ago, and he is haunted by his guilt over the incident. Later on, Sarchie is in his daughter's bedroom to the overused sounds of detuned Pop Goes the Weasel when he bends down to pick something up. When he stands he sees that guy's gruesome nastiness leering over his daughter's bed. Exact same scare, except it works better this time because there's some atmosphere and build up to the scene. It was still kindof corny because of the soundtrack, but it was better than a screamer.
Then there's also the heavy handed use of The Doors, the band, to represent evil. The possessed people repeat lyrics, songs kick onto the jukebox, etc. Sarchie keeps hearing snippets of song and asking people if they heard it. Like, half a dozen times. I feel like in any other movie Sarchie's friends would've staged an intervention or convinced him to take some vacation time with how often he asks them if they've seen or heard something. Some of the hallucinations are part of the haunted-by-his-past subplot but some are just The Doors, because the movie needs to make sure you understand that the spells written on the walls open a doorway to possession when read.
Finally, the paint-by-numbers exorcism upset me. It didn't seem like there were any stakes to it when it happened in the movie. The priest just outlines the simple, named steps of the exorcism and then they go through them one-by-one. At some steps the demon makes token callbacks to Sarchie's and Mendoza's backstories to try to break their stride, but they get over it within like 30 seconds and go back to the exorcism. I wasn't thrilled with it when I was watching the movie, but at least it was fairly well done visually. But then I learned that Derrickson directed this, I was more disappointed because of how good Emily Rose was. It's like he knew how to do it well, obviously, but he just wasn't on his A game.
Sorry for going on so long, but I just felt like this movie could have been good if it wasn't so unfocused and heavy-handed. Missed potential irks me more than straight up bad movies.
--PXA
Friday, July 11, 2014
Horror Off-Season: Afflicted
Afflicted is a 2013/2014 found footage movie written and directed by Derek Lee and Clif Prowse, who also star as Derek and Clif. Woah!
I don't want to risk spoiling this too much, but I don't think any of this synopsis will be surprising. The movie was originally conceived as a real-world horror web series similar to EverymanHYBRID or MarbleHornets, except without Slenderman obviously. With the feature film landing as legitimately found footage to fill in events that would be intentionally left out. This idea was dropped, probably due to inexperience with the found-footage format and the effort it would take to manage the smoke screen.
The film is presented as the travelogue "Ends of the Earth" being filmed by lifelong friends Derek and Clif, who've decided to leave their mundane careers behind and travel around the world together. Clif, being a filmmaker, has decided to produce a documentary/video blog site about their adventures. Added poignancy is delivered by the reveal that prior to leaving, Derek was diagnosed with an AVM, a malformation of blood vessels that could cause a cerebral hemorrhage and kill him at any time. Despite a strong possibility of death if ever further than 20 minutes away from a major hospital, Derek feels he has to go on this trip with his friend. It's super bro-tastic.
Just a few days into the trip, while in Paris, Derek attempts to hook up with a French girl named Audrey and brings her back to the hotel he and Clif are staying in. Some time later, Clif and two friend they were traveling with decide to attempt a "Turkish Cockblock" on Derek, only to discover he's passed out and bleeding from the eyebrow and arm. Despite this, Derek insists on continuing the trip and he and Clif travel to Italy. From there Derek begins exhibiting symptoms of a bizarre illness and then things go totally wayward and wrong, while Clif insists on filming all of it and posting to the blog.
Without going any further into detail I feel like the reveal of Derek's illness is handled really cleverly. At under 85 minutes the whole movie is very tight with very little cruft, the whole thing is super streamlined. I think as part of that it comes off as slightly utilitarian to the story; spending only as much time as it needs to establish each point, which I don't actually fault in a found footage movie. A real person filming real events would not flounder around establishing "mood" or creating artistic and visually stunning atmospheric shots. I think this was part of the reason Mr. Jones was held back in my eyes: that started from a found footage perspective then dropped it for dream logic while still maintaining that it was footage rather than dropping the pretense altogether. Afflicted never falls into this and maintains not only its found footage style but also keeps the video blog site in the mix the whole time due to Clif's compulsive filming and hands-free camera rigs. It's really one of the finest explanations for why all the footage exists that I've seen yet.
Also, the characters of Clif and Derek are wonderful and their friendship, though bro-tastic, is very deep and manages to drive the movie; resulting in a lot really effective and touching moments. While no single scene is stand out, there is one that felt like it missed the mark a bit in tone. The concept of it doesn't really bother me, just the way that it was handled felt like it was too "epic" for the rest of the movie which was really character driven. The scene in question is a confrontation between Derek and Audrey towards the end of the movie. See, Derek is a vampire and Audrey is his sire. Derek has been tracking her, convinced she somehow holds the truth to how to cure or kill himself. Turns out Audrey isn't too happy with being reintroduced and has an epic vampire fight with Derek involving a lot of environment destruction and epic wind-up punches. In fact, this fight is such a big deal it's the only time the camera is actually damaged. Even a drawn out battle with an entire SWAT team didn't put a single nick in the lens. But it just felt like too much of a stock action beat with major destruction rather than a realistic fight or even just a heated argument which could've sufficed.
As one final odd bit of continuity: Derek, as a vampire, beats up and then bites Clif and drinks his blood. Despite not meaning to and also being totally in the thralls of feral vampire bloodlust where you'd think he'd drink as much blood as possible, this does not kill Clif. Though much of the film after this involves Derek's guilt over killing Clif, his friend actually comes back after his burial. However, lacking a friend in Derek and the subsequent pep talk by Audrey, Clif doesn't understand how to handle his vampirism and goes completely feral à la Daybreakers. This is only shown in a mid-credits scene. Given that Derek did not intend to create a vampire and also would've drank his fill rather than leaving some amount of blood behind, which is another common way of creating a vampire, how easy is it to accidentally create a vampire in this world? Derek has a confrontation with a French SWAT team where he kills several of them, many by bites. Did he just create a vampire SWAT team? What about Feral Clif? If Derek accidentally sired Clif while feral, how many of Clif's victims become vampires themselves. At the end, Derek becomes an avenger only drinking the blood of "evil" people who murder others or hurt the helpless...how many of those become vampires?
Afflicted is a good movie, no doubts. It's pretty cheap on Amazon Instant streaming right now. Worth the watch.
--PXA
Horror Off-Season: Mr. Jones
Mr. Jones is a 2013 found footage movie written and directed by Karl Mueller, starring Jon Foster and Sarah Jones. It's the director's feature debut, having previously written and directed a short film called Widow.
Mr. Jones follows a young couple, Penny and Scott, who move from the city to a gorgeous cabin in the mountains of California. Penny has left her burgeoning career as a photographer to support Scott's dream of becoming a documentary filmmaker by filming nature documentary. Unfortunately for their relationship, Scott didn't really think through what the point of said documentary was. After several aimless weeks Scott stumbles onto the "studio" cabin of an art community myth/folk tale...the eponymous Mr. Jones.
Overall, I liked the movie, but I feel like it hit points where it became a little too abstract to really communicate the interesting ideas about the nature of dreams it hinted at having. But then despite dropping the ball somewhat on getting through with conceptual ideas the final reel is really, really heavy-handed with making sure the audience grasps what literally happened. Well, as much as the word "literally" can be applied to what happens in the 3rd act, with as symbol/dream logic/metaphysics heavy as it was.
I think a lot of the dialogue between Penny and Scott is improvised, which tends to result in a lot of their dialogue being talking over each other and shouting their names. Further, this drags down the opening act of the movie because not much is happening yet, and it's mostly the characters talking to each other and setting up why they dive so hard into the Mr. Jones story. Fortunately the middle parts work really well, where Penny and Scott are split up because Scott is interviewing experts on Mr. Jones in NYC and Penny is taking photos and stalking the guy through the woods. It's really effective at building the mythos of the character and making him seem creepy, not really because of any malevolence on his part but just because of his unknown motivations and the odd and unnerving effects that follow around people who receive his artwork.
The final act is visually interesting, but incredibly confusing. The fluffy visual aspects that don't really serve the plot drag on a good amount but the important points blast past so quickly I almost didn't notice them. There's also something they hint at during the NYC interviews that gets worked into the dream world portions of the finale, but is so heavily emphasized it loses its original nightmare connotation and becomes silly. For anyone wondering, in an interview a guy who burned his Mr. Jones piece becomes plagued by a nightmare in which he's chasing himself to the point where he can no longer tell the dream from reality. This manifests in the finale by a hooded figure dressed exactly like Scott chasing Scott and Penny around while holding a camera to his face. It was cool, but then became heavy handed. Then the final resolution is also an interesting twist, but is reiterated by an extended closing narration. It lent a symmetry in that a narration from Scott bookends the movie but it felt a bit heavy handed.
So my final verdict is Mr. Jones isn't a bad movie by any stretch, it's just undeniably weird. So weird it does seem to distract from what I thought the feeling and themes of the movie were. It could have been better but I feel like it could have been significantly worse. I was able to take the moments I enjoyed and ride out the weirdness of the end and by the time the narration was explaining the ending I was already checked out, but nothing really bothered me. If you spend too much effort trying to understand it or getting deeply into the movie, it might annoy you. But as it stands it's good light viewing.
Interesting note, all the artwork in the movie was made by a Halloween artist named pumpkinrot. His galleries are amazing, I'd love to find this guy's yard and wander through the fog with this stuff.
--PXA
Wednesday, July 9, 2014
The Beerening: Beer 101 - Grain
Let's talk about Barley. I'm serious. I wanted this series to be basic and there is arguably no ingredient more basic and essential to beer than barley. Barley is a cereal grain, and while any and all cereal grains can (and are) used to make beer, barley has become the most common for several reasons.
For most fermented drinks like wine or cider, fruits are pressed and their sugary juices are fermented. Beer is more complicated, since beer is made from grain and grain is a simple seed with no sugary juice or meat like an apple. So to turn barley's starches into sugars, we have to engage in a fair bit of trickery. That trickery, and variability in that process is part of what lends beer its incredible variety.
In order to make beer from it, a simple grain like barley has to be malted, kilned, and mashed. At each step along the way we can change things to have huge effects on the finished beer. In addition to simple differences in the taste based on where the barley is grown, the way that it's kilned will change it drastically.
Kilning grains is a process very similar to roasting coffee, and just like coffee the more you roast the grains the less effective they are at actually making beer but the stronger roasty flavors they'll have. Really heavily roasted coffee beans actually have far less caffeine than lighter roasts, so really heavily roasted barley has far less starch, protein, and enzymes. You need starch to turn into sugar to make alcohol, so if you have no starch you can't have alcohol. You need protein and starch to give beer body, so if you don't have both of those you can't have a thick, heavy beer. Basically, this debunks the common myth that dark beers are always strong or always heavy.
Styles like stout and porter are built around lots of roasted barley, and from the roasted barley they gain their characteristic burnt flavors. Porters, in my experience, tend to be more astringent and biting from the roast while stouts have tended to be smoother. If you roast barley with the husk on it becomes bitter like coffee, but some brewers will use a malt called Carafa which gives the same flavor as heavily roasted barley with the astringency or bitterness because its husk has been removed prior to kilning. For this reason Carafa is also called Debittered or Dehusked malt. So if you see that on a beer you know you're in for smooth roastiness rather than robust bitter darkness. Roasted barley also comes in "Chocolate" and "Coffee" variants, which indicate that the grains taste a lot like dark chocolate or actual coffee.
There are other styles that use smaller amounts of dark roasted malts to lend complexity. Darker Scotch Ales and Wee Heavies spring to mind, but Irish Red ales will often use a little bit of the same type of roasted barley you'd find in an Irish Stout. In these beers rather than lending bitterness or strong roast flavor, the dark malt increases the depth of the malt character and makes for a richer beer. You can always tell that a beer has included a roasted malt of some sort if the head of the beer is an off-white or tan color.
Normally kilning is done while vented, meaning the water from the malting step has the ability to steam off and leaves the malt dry. You could also close the vents, letting the grains stew for a time in a super-hot sauna. This has the effect of converting the starches in the grains to sugars, which is normally done in the mashing step by the brewer rather than the person making the malt. Then they're vented and dried. This type of malt is called Crystal or Caramel malt and comes in degrees of darkness based on how long it was kilned, just like regular malt. However because of the heat treatment of the sugars, they tend not to ferment as completely leaving more sweetness in the beer. Caramel malts start with slight nutty flavor, then move into caramel and raisin-y sweetness as they get darker. These malts are common in styles like English Bitter, again Scotch Ale and Wee Heavy, and also American and English Brown Ales. Some more traditional IPAs or English IPAs will include a bit of Crystal malts, but the current trend in American IPA is to discourage their use in order to create a very dry beer. Some people really dislike Crystal malts, but they tend to be a bit hard to avoid in medium colored beers. However, German or Belgian beer styles are unlikely to include Crystal.
So that Myth busted, an some basic discussion of how barley's treatment and types affect a beer's flavor.
For most fermented drinks like wine or cider, fruits are pressed and their sugary juices are fermented. Beer is more complicated, since beer is made from grain and grain is a simple seed with no sugary juice or meat like an apple. So to turn barley's starches into sugars, we have to engage in a fair bit of trickery. That trickery, and variability in that process is part of what lends beer its incredible variety.
In order to make beer from it, a simple grain like barley has to be malted, kilned, and mashed. At each step along the way we can change things to have huge effects on the finished beer. In addition to simple differences in the taste based on where the barley is grown, the way that it's kilned will change it drastically.
Kilning grains is a process very similar to roasting coffee, and just like coffee the more you roast the grains the less effective they are at actually making beer but the stronger roasty flavors they'll have. Really heavily roasted coffee beans actually have far less caffeine than lighter roasts, so really heavily roasted barley has far less starch, protein, and enzymes. You need starch to turn into sugar to make alcohol, so if you have no starch you can't have alcohol. You need protein and starch to give beer body, so if you don't have both of those you can't have a thick, heavy beer. Basically, this debunks the common myth that dark beers are always strong or always heavy.
Styles like stout and porter are built around lots of roasted barley, and from the roasted barley they gain their characteristic burnt flavors. Porters, in my experience, tend to be more astringent and biting from the roast while stouts have tended to be smoother. If you roast barley with the husk on it becomes bitter like coffee, but some brewers will use a malt called Carafa which gives the same flavor as heavily roasted barley with the astringency or bitterness because its husk has been removed prior to kilning. For this reason Carafa is also called Debittered or Dehusked malt. So if you see that on a beer you know you're in for smooth roastiness rather than robust bitter darkness. Roasted barley also comes in "Chocolate" and "Coffee" variants, which indicate that the grains taste a lot like dark chocolate or actual coffee.
There are other styles that use smaller amounts of dark roasted malts to lend complexity. Darker Scotch Ales and Wee Heavies spring to mind, but Irish Red ales will often use a little bit of the same type of roasted barley you'd find in an Irish Stout. In these beers rather than lending bitterness or strong roast flavor, the dark malt increases the depth of the malt character and makes for a richer beer. You can always tell that a beer has included a roasted malt of some sort if the head of the beer is an off-white or tan color.
Normally kilning is done while vented, meaning the water from the malting step has the ability to steam off and leaves the malt dry. You could also close the vents, letting the grains stew for a time in a super-hot sauna. This has the effect of converting the starches in the grains to sugars, which is normally done in the mashing step by the brewer rather than the person making the malt. Then they're vented and dried. This type of malt is called Crystal or Caramel malt and comes in degrees of darkness based on how long it was kilned, just like regular malt. However because of the heat treatment of the sugars, they tend not to ferment as completely leaving more sweetness in the beer. Caramel malts start with slight nutty flavor, then move into caramel and raisin-y sweetness as they get darker. These malts are common in styles like English Bitter, again Scotch Ale and Wee Heavy, and also American and English Brown Ales. Some more traditional IPAs or English IPAs will include a bit of Crystal malts, but the current trend in American IPA is to discourage their use in order to create a very dry beer. Some people really dislike Crystal malts, but they tend to be a bit hard to avoid in medium colored beers. However, German or Belgian beer styles are unlikely to include Crystal.
So that Myth busted, an some basic discussion of how barley's treatment and types affect a beer's flavor.
Thursday, May 15, 2014
Horror Off-Season: Oculus
At this point, there's no denying that I love Mike Flanagan (See exhibits A, and 2). However, I was a bit anxious of what he'd do when partnered with a studio and given a budget. Would the studio stomp on his Flanagan-ness? Would he go crazy with the money and throw in a bunch of pointless effects? Would telling an old story again make him just give up and get boring?
Well, he didn't. Let's get that out of the way. Oculus the feature is the same as Oculus the short, except it's totally different. What we get here is a really logical expansion of the original story. The backstory, which previously had only small hints and references, gets completely fleshed out in a way that makes total sense with the original story and fits in the context of the feature without seeming like a stretch. All the new characters work and the twists are nice. I liked just about everything about this movie. It was just as scary, familiar but fresh and not predictable...just...really well done.
Being based on the original short, Oculus is about an attempt to objectively prove that a demonic mirror named the Lasser Glass is responsible for a string a murder/suicides going back over 100 years finally culminating in the deaths of the parents of the lead character(s). However, being feature length enables the movie to spend a lot more time with everything and elaborate on the background of its extended cast. The two biggest changes are the location and the lead character. In the short it was only Tim Russel, but in the feature the lead character is actually Tim's sister, Kaylie. Also, instead of the experiment taking place on what is assumed to be neutral ground (the white room), the mirror is taken back to the Russel's house and placed back on the office wall where it previously hung.
The film itself takes place in the days following Tim's release from the mental hospital he's been undergoing treatment in since the incident with his parents. Kaylie managed to avoid institutionalization and has been working for an auction house where she's tracked the mirror. Tim's release happens to coincide with the auction sale of the mirror, and Kaylie seizes the opportunity to experiment on the mirror during the few days it will be allowed away from the auction house before being delivered to the next owner. She convinces Tim, who is reluctant because of his therapy, to stay with her during the experiment. They then repeat the setup of the short almost verbatim.
Intercut with the present day experimental footage is flashback footage of the family originally moving into the house and slowly deconstructing due to the mirror's influence. What's interesting is that the present day sequences have much more of a subtle, vaguely uncomfortable, supernatural feel like Flanagan's previous work, while the flashbacks have a more visceral feel with gore and disgusting things. The balance is great, especially because the creepier and more character driven present day scenes provide a great contrast for the bloody dementedness that eventually happens and makes that have a real impact. I actually need to buy this on Blu-Ray when it comes out if for no other reason than there are bits I straight up did not see because it was so uncomfortable I had to look away. Loved Ones, Asylum Blackout, and Martyrs all couldn't pull that off.
Katee Sackhoff does an excellent turn as mother Marie Russel, though I would've liked to see her turn to a paranoid jealous wife a bit slower. Rory Cochrane as Alan unfortunately never seems to sell the caring father portion either, his delivery through most of the movie is fairly deadpan. Brenton Thwaites was a pleasant surprise as Tim. Guy is so damned pretty I wasn't sure how well he'd be able to pull off a horror movie and emotional sibling drama but he actually did really well. Karen Gillan performed admirably well as Kaylie. Unfortunately, I feel like neither sibling really shined and the present day scenes really felt less interesting somehow than what was going on in the past, until the end. They were good and they carried it well, but their scenes didn't pull me in as much as the scenes with their child actor counterparts. I don't know if it was just Flanagan really getting into the opportunity to flesh out the world of Oculus or if the kids were just really good, but those scenes were really enjoyable.
The effects they use on the mirror ghosts as well are particularly nice and something I don't think I've seen much before. Very creepy touch. And I thought the direction at the end was just really compelling and totally sucked me in. In fact, the only thing I think I was disappointed in was the big line in the original short ("I've met my demons and they are many, I've seen the Devil and he is me.") wasn't nearly as scary in the way it was delivered here. That, and the lack of the gorgeously deranged "Finger LICKIN' GOOD!!!" line from the answering machine in the original.
To a minor spoiler: I still dislike how quickly the experiment fell apart. In the original it made sense despite being ultimately disappointing. Being alone in a room with an evil demonic looking glass can be a somewhat taxing experience. It kindof makes sense that Tim would fall asleep. But in the feature no one falls asleep. They just watch video of weird things, hallucinate, and then watch plants die without doing much of anything about it. And finally, in the feature the glass suffers minor damage due to Tim shooting his insane father in front of the mirror and the glass cracking a piece off when Alan's body hits it. The glass normally deflects attempts made to harm it fairly dramatically but it couldn't do anything about the body hitting it. In the finale of the movie Tim activates the dead man's switch, not realizing Kaylie was standing in the way due to the mirror making him see things. This causes a boat anchor to swing from the ceiling and hit Kaylie, killing her and smashing her into the mirror. Given the force of a swinging boat anchor, especially one with additional weight on it, how did this not break the mirror further? Kaylie demonstrates the pointy anchor going almost all the way into the wall behind the mirror. It's not a light touch. I would've loved to have seen the mirror effectively suicide itself.
--PXA
Wednesday, May 7, 2014
Horror Off-Season: The Quiet Ones
The Quiet Ones is a new horror release from the resurrected Hammer Film studio. It's director John Pogue's 2nd feature as director. John also served as a writer on the 2nd draft of the script, originally by Tom de Ville (who served as writer on episodes of Urban Gothic and Lexx), alongside Craig Rosenburg (The Uninvited) and Oren Moverman (Rampart). It is sometimes worrying when a script has this many hands involved. A single writer or a pair with solid history seem more likely to produce a horror film with common vision, while multiple writers tend to work by committee which results in a film that ultimately relies more heavily on well-worn tropes in order to keep everyone in agreement. At least in my experience.
Set sometime in the early 1970s the story is told through an interesting combination of Found Footage-style and traditional omniscient camera. It centers around an Oxford professor played by Jared Harris, 2 student researchers, and a student cameraman recruited through his class on the paranormal. Dr. Coupland believes there is no supernatural and the paranormal is just science we've yet to understand. He believes there is no such thing has haunting or possession and that these are just deep psychological conditions that can be cured through extreme therapy. Initially describing a failed attempt to cure a young child referred to as "David Q.", he then tells the class about his current experiments on a young amnesiac foster child named Jane Harper (Olvia Cooke), who claims to be possessed by an entity she calls "Evey"
In some strange combination of The Philip Experiment and Psychoplasmics from The Brood he hopes to deprive Jane of sleep and subject her to hypnotism sessions and isolation in order to expose Evey as some sort of secondary personality or hallucination and allow Jane to confront and get rid of her. After being evicted from their original location near the university and having the experiment's funding cut by Oxford, Coupland takes his students and Jane to a house in the country where they'll be able to continue their work. This is where the bulk of the action takes place.
I do want to go over the end and some, but that will be a spoiler tag so I'll just give my impressions.
This movie is pretty good. I'm not as impressed by it as I was other Hammer Revival flicks like Woman in Black, but I consider this solid and I'm glad that Hammer is back. That said, I have some criticism: Despite having a cast of only 5 characters, there are some who are so poorly developed I feel like the movie could have done completely without them. The non-camera students, Harry and Krissi, seem incredibly superfluous. They deliver lines, yeah, and things happen to them, but I don't think a single thing they do is integral to the main plot. They reveal no information and only seem to serve a b-plot that contributes nothing to the main one. Also Coupland's character is just confusing. We get some reveals during the ending sprint that do help to explain some of his motivations, but there's a lot he does that makes no sense. And his continued insistence on following the preordained path of the experiment despite mounting evidence of occult involvement makes him a crappy scientist. And I know it's petty, but the bit of dialog where they name-drop the title of the movie makes about as much sense as nipples on a duck.
I feel like the movie could've also added some psychological weight to its action to up the creep factor, and favor slow-burn lead ins more. In the hypnotism/seance scenes, it would've been incredibly unnerving to have long, slow shots of unbroken dialog with creepy shadows and unexplained noises instead of short lead-ins to jump scares. A final weird point is the use of a train-chugging sound effect. It had a few points where it was effective at tension-building, but it wasn't related to anything...it just happened to be a tense and driving sound effect.
I know it sounds like a lot but everything I just talked about I felt would have made the movie better, not were needed to make it good. It doesn't do anything egregiously wrong in my book and does a fair amount right, it just missed some opportunities to do some things really right.
That out of the way, on to the ending:
I feel like I "got" the majority of the ending, but there are a few sticking bits. The way I took the story of the movie, as revealed by the final act, was that it's not really the Philip Experiment at all despite the face-value similarity and that lots of other reviewers mention it. The key to the Philip Experiment is that the spirit they conjured through seances didn't exist at all, he was a complete fabrication. However, in The Quiet Ones, the experimenters don't invent Evey, they basically prod Jane until she invents Evey. Also, there is evidence that Brian finds of Evey actually existing when he researches the occult symbol that burns into Jane meaning that unless the power of belief retcons the spirit into existing, Evey can't be a fabrication. After the final act reveal I think it's very clear that what actually happens is that Evey Dwyer was a real little girl who is in some way a conduit for a cult's deity/demon. This is a bit of theory, but I think the original attempt to manifest the demon fails due to some part of Evey that was not willing to be sacrificed. This persona becomes Jane, the amnesiac. However, the experimenters torture and break down Jane until she loses the strength to control Evey and Evey re-asserts by re-branding Jane.
When the experimenters move out to the country and Jane reveals the name Evey, she's gathered 4 other people in a single house who believe in Evey and want her to become manifest. She's effectively recreated the original cult, this is further evidenced by the cult mark being burned into all the experimenters during the final act. Then Dr. Coupland kills Jane, and Brian resurrects her causing Evey to be fully reborn. Evey, rid of Jane's persona, self-immolates which gives birth to the demon.
What I don't fully understand is why the demon/fire deity now requires possess of Brian at the very end of the movie to begin the Apocalypse. If the demon simply needs a body, why not use Jane/Evey's? Maybe it needs to destroy the original body to be manifested but then needs another body to work? That just seems counterproductive. Frankly, I feel like the whole thing is derailed by the stinger at the end that shows Brian being interrogated for the murder of Jane and the rest. If that wasn't there the movie would've ended with the demon breaking out of J'Evey at the camera, presumably to kill Brian and wreak its havoc. So maybe one of the several writers felt like they needed the stinger, and wanted to have the cool similarity of using the clap gesture Brian used as the camera man to begin the movie to call the end of the movie, but then never answered the questions it raised?
--PXA
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